Follow the link for more information. Pong is one of the earliest arcade video games. It is a table tennis sports game featuring simple two-dimensional graphics. Pong quickly became a success and was the first commercially successful video atari pong, which helped to establish the video game industry along with the first home console, the Magnavox Odyssey.
As a result, Atari encouraged its staff to produce more innovative games. The company released several sequels that built upon the original’s gameplay by adding new features. During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores. Horizontal rectangle video game screenshot that is a representation of a game of table tennis. The two paddles return the ball back and forth. Pong is a two-dimensional sports game that simulates table tennis.
The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. See also: Origin of Atari Inc. A close up photo of a bearded man. Atari engineer Allan Alcorn designed and built Pong as a training exercise. Pong was the first game developed by Atari.
Alcorn first examined Bushnell’s schematics for Computer Space, but found them to be illegible. Feeling the basic game was too boring, Alcorn added features to give the game more appeal. He divided the paddle into eight segments to change the ball’s angle of return. Three months into development, Bushnell told Alcorn he wanted the game to feature realistic sound effects and a roaring crowd. Dabney wanted the game to «boo» and «hiss» when a player lost a round. The Pong prototype that was used in the tavern.
In August 1972, Bushnell and Alcorn installed the Pong prototype at a local bar, Andy Capp’s Tavern. After hearing about the game’s success, Bushnell decided there would be more profit for Atari to manufacture the game rather than license it, but the interest of Bally and Midway had already been piqued. Photo of a dedicated video game console with two knobs. After the success of Pong, Bushnell pushed his employees to create new products. In 1974, Atari engineer Harold Lee proposed a home version of Pong that would connect to a television: Home Pong. Bushnell and Gene Lipkin, Atari’s vice-president of sales, approached toy and electronic retailers to sell Home Pong, but were rejected. Retailers felt the product was too expensive and would not interest consumers.