Dota 2 selector

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on 21.10.2018

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Below is a list containing PC games, the API or middleware used for their audio processing, the final result of the audio output, and comments. OpenAL games not having LFE output and current Ubisoft games being limited to 5. The LFE channel is designated as a channel that carries lower-frequency audio. While this channel isn’t strictly for subwoofers, the LFE channel in a PC audio context is typically directed to the subwoofer output.

Sending lower frequencies to the LFE channel is sometimes overlooked in development which results in games not delivering bass to the subwoofer. NT6 denotes the versions of Windows that came after Windows XP. This is relevant because the way Windows handles audio was changed after NT5, typically requiring the use of software like ALchemy to restore proper audio functionality in games played on NT6. On the other hand, some games may have very subtle audio improvement when using ALchemy that you may not immediately notice. My primary audio output device is currently the HDMI output on my Geforce GTX 1080, I also have a Creative Labs X-Fi Titanium Fatal1ty PCI-E card connected via 8-channel analog direct input into the receiver, a Denon AVR-3806. I began compiling this list while on Windows 7 but I typically use the most current Windows operating system. The audio receiver is using no surround matrixing or virtual surround.